
In this article we will trace some of the lineages of speech in early video games.Īny home console or home computer with a sound chip or sound and graphics chip or even a simple beeper could produce intelligible speech. Speech, which requires the utilization of more complex sounds to be intelligible, tended to be brought to home consoles and computers in the form of specialized speech chips.

Music chips were well developed by the late 1970s, bringing a slightly more sophisticated method of sound generation to video game players. The earliest video games generated simple tones and noise to produce simple sound effects. When considering the evolution of video game audio, of the three components of audio, sound effects, music and speech, those components were introduced into video games in that order.
